﻿using StudentAgeSaveEditor.GameData.Condition;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace StudentAgeSaveEditor.GameData
{
    public class IntentSubData
    {
        public const int UnMatch = 0;

        public const int Match = 1;

        public const int Finished = 2;

        public int id;

        public int state;

        public List<Conditioner> conditioners;

        public int round = -1;

        public bool isNew = true;

        public long startTime;
    }
}
